
Game development
I currently study Game art on SŠUD Brno (2022 - 2026).
Through the years of my studium, I have gained experience in Unity (my favorite), Unreal Engine, Blender (begginer level). From coding languages, I have been learning mainly C# in Unity. I enjoy both 2D and 3D.
I have succesfully made 2D Action fish simulator game for MZM Antropos.
To download my games, visit my Itch.io page here: https://theodore-andy-minx.itch.io/
I made 4 games:
- Board game Delusion (with Viktor Appl) - available only in Game Art archive. Not published anywhere. 2022
- Nieudany Papieros Ojca (my first ever Unity game, visual novel, point and click) 2023
- Livebearers (2D action game about being a fish, also posted in Czech version) 2023-24
- Project Kaufland (3D walking simulator with Ellen Kůtová and Jacqueline Koch) - WIP - releasing in June 2024
https://theodore-andy-minx.itch.io/lost-concept - newest game













